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David Levy is a leading Senior Art Director and Creative Director. He studied industrial design and architecture in France and the Netherlands respectively, and is currently working in North Carolina, as an art director in the movie and video-game industry.
Assassin's Creed, Prince of Persia, TRON legacy, Prometheus, AVATAR 2/3/4/5, Spectral, Tomorrowland, STAR WARS VIX, Ender's Game, BIOS, Black Adam, Black Panther 2, Suicide Squad 2, Guardians Of the Galaxy 3, Darpa ... David@pitchdevstudios.com
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Accomplished art director with 25+ years of experience across games, film, and industrial design. Known for building cinematic, immersive worlds through a multidisciplinary lens—blending storytelling, architecture, and visual design.
Credits include Avatar: The Way of Water, Star Wars: Episode IX, Tron: Legacy, and Prometheus. Currently Associate Art Director on Dune: Awakening at Funcom, while also leading Pitch Dev Studios, a boutique IP and pitch development studio. Recent projects include Moon Kontrol, an original sci-fi comedy game, and early visual development for HBO’s Dune: Prophecy.
A passionate worldbuilder and collaborator, with a career spanning blockbuster franchises and award-winning original content, and also worked in the Space Travel industry.